Okay, time for something fun that , for once, ISN'T related to π! (Lol)
This program takes a user-inputted base and offset, and graphs the corresponding log and inverse log. This assumes the format:
log_base(x + o)
Please enjoy! #^__ ^#
@LizFoster sry bout the gap in time I had to go to bed apparently.
So it’s like
1 ——> textureA 2 ——> textureB 3 ——> textureC 4 ——> textureD
And the output is like
1 2 3 4
?? :/ my brain is slower than I’d like to admit :(
Or is it like
A B C D
I think I’ve just confused myself even more on what your actually telling me XD hum time to look up paint-by-numbers.
I wonder if os.system() works on python with turtle repls... actually if you’re really gunning for it, then why not set up a remote dB to hold all that stuff you’d put in files like the textures and whatever?
@LizFoster Though, do you think Turtle is fast enough to create a game? I haven't really messed with it much, but based on what I know, it is kind of slow... I think something like PyGame would be easier if you are doing it in Python. However, my go-to for that kind of stuff is HTML5. However, I'm not sure if Turtle allows image manipulation. I just know that drawing with Turtle would probably be too slow. I'm actually looking it up right now, because if Turtle can be used for image manipulation, I may just have to create a Python graphics library. However, I know that you could probably create a C library if needed (given that you know C (I only know command line C)). Anyways, good luck!