pieninja (5)

An unfinished game
posted to Share by pieninja

@Grify Thank you! I’ll try to figure this out.

An unfinished game
posted to Share by pieninja

@Grify Thank you! I’ve been wanting to add saving. If you can, will you help me?

Minecraft slimes, funny rhymes
posted to Share by CursorsDev

@CursorsDev Yeah, its weird. I dont know much about javascript, so I couldn't tell you exactly whats wrong with it, however I think it may be that you look for the hp left after the damage ends, so the damage can infinitely go until you stop taking damage. Thats just a guess though.

Minecraft slimes, funny rhymes
posted to Share by CursorsDev

Hey, this is pretty cool! I found a glitch where if I keep taking damage(stay with the things that are bouncing around), I can live forever.

The Wild West
posted to Share by DynamicSquid

similar to another guy I got it on my first try. when you circle around them they just bunch up in one spot. I would recommend making that different.

Using a dictionary(python) to run functions from an input
posted to Ask by pieninja

@Coder100
it comes back with an invalid syntax error for "u":upgrade,

The Fishing Game
posted to Share by AmeliaBlackwell

???

An unfinished game
posted to Share by pieninja

@Grify ok I have invented saving. It’s really rudimentary (old input code days). Essentially, you select save or load. Save prints out a text that you will type the values of in load. If you go out of the game then go back in, you can load your save by inputting the value of each line one at a time when it asks you. There is also a value that must be inputted the same to prevent cheating.

An unfinished game
posted to Share by pieninja

@Grify I have an idea of how to do that (have it print out the variables for copying), but how could I get it to change the variables when the users input the pasted text?

Having trouble loading
posted to Ask by pieninja

@Zexogon it must be me then